tag:blogger.com,1999:blog-8394074963215462822.post7408873110213466118..comments2024-03-24T00:19:48.310-07:00Comments on Delta Vector: Sci Fi Sub War Part II - Rules (Movement)evilleMonkeighhttp://www.blogger.com/profile/11998198938697175335noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-8394074963215462822.post-60964163082921262042012-07-16T00:00:57.521-07:002012-07-16T00:00:57.521-07:00I like having lots of levels but once I have to wr...I like having lots of levels but once I have to write down orders, speed or altitude level - I'm outta there. Book-keeping = not fun.<br /><br />The micro d6 works well for Bag the Hun (a WW2 air game) where it seems to offer enough levels.evilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-36391464991533821292012-07-15T22:22:15.430-07:002012-07-15T22:22:15.430-07:00You could use two d6s, but I appreciate that simpl...You could use two d6s, but I appreciate that simplicity is better. If I find micro dX I'll let you know.FilmExilehttps://www.blogger.com/profile/15935064846182355579noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-39304330460310616502012-07-14T02:44:53.608-07:002012-07-14T02:44:53.608-07:00There are some great 1:700 models for use as mothe...There are some great 1:700 models for use as motherships. The WW2 French sub Surcouf with its enormous gun turrets would be interesting and looks sci fi ish, as does many modern Russian subs which look a tad unconventional. You can even use weird aircraft like the Horten Ho229 for a underwater flying wing.<br /><br />I've never found d8 or d10 in 5mm - if you find them please post a link as I'd switch to them in a flashevilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-78374111879062894202012-07-13T23:08:24.534-07:002012-07-13T23:08:24.534-07:00I was thinking that you could easily use a 1:600 s...I was thinking that you could easily use a 1:600 ship model as a sunken wreck, or buy 1:600 sub model as a mothership or objective or something.<br /><br />As for depth levels, I understand the use of the micro-d6 and think that it works well, but equally a micro-d8 or d10 could be used for deeper water. This would give the additional tactical element that depth can be used to restrict to expand the game space. Also at faster movement rates you can ascend or descend very swiftly.<br /><br />Speaking as some one who plays space combat games, I agree that the 3rd dimension movement is always a pain in the ass. And yes counters and clutter are not good. This is one of the things Areonautica Imperialis did reasonably well, by having speed and altitude number wheels built into the base. Wings of War attempted to mark altitude by an extendable flight stand.FilmExilehttps://www.blogger.com/profile/15935064846182355579noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-58556051039673774612012-07-12T00:57:21.464-07:002012-07-12T00:57:21.464-07:00Have you ever seen a 1:600 modern jet? They aren&#...Have you ever seen a 1:600 modern jet? They aren't much smaller than the EM4 minis in the other post.<br /><br />This is sci fi and I'm not sure I would bother with surface vessels as it just adds complication to the rules. We already have merchant subs and carrier subs to fulfil many traditional 'surface' roles in the game and I want tactics and gameplay to be totally different - sort of hide and seek meets battle of britain.<br /><br />How many depth levels do you need? It's variable as we aren't working to a strict ground or time scale. <br /><br /> Speaking as someone who plays aerial games (with said 1:600 jets) recording altitude is a pain in the nadgers. If I can't simply stick a tiny unobstrusive dice on the base - well, if you want to go writing down levels feel free, but I dislike lots of counters and dice cluttering up my model.evilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-85012150005210172952012-07-11T21:45:17.814-07:002012-07-11T21:45:17.814-07:001:600? That would be tiny. But then I guess most n...1:600? That would be tiny. But then I guess most naval models in the 1:600 scale so it does mean that you could use them in the game or as scenery. At that size you can make your own fighter-subs with some platicard and plastic rod.<br /><br />My big concern is how you deal with the 3rd dimension. Are 6 depth levels enough? Perhaps this could be left open so that you could play a scenario in shallows (only 1 or 2 depth levels), or go for deep water (6-8 or more depth levels).FilmExilehttps://www.blogger.com/profile/15935064846182355579noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-40286583516627880222012-07-10T14:26:01.442-07:002012-07-10T14:26:01.442-07:00Problem is miniatures to play it. EM4 Silent Death...Problem is miniatures to play it. EM4 Silent Death ripoffs and some Studio Bergstrom 1" fighters are OK but everything else is too obviously from a sci fi universe...<br /><br />I am considering modifying things like 1:600 MiG29s by cutting off tailfins etc but they aren't submarine-ish enoughevilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-16631596016317493162012-07-10T13:08:52.547-07:002012-07-10T13:08:52.547-07:00Brilliant concept wish I'd thought of it first...Brilliant concept wish I'd thought of it first ;)FilmExilehttps://www.blogger.com/profile/15935064846182355579noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-19579026759458294622012-07-07T17:19:24.417-07:002012-07-07T17:19:24.417-07:00Can do. Definitely a fun topic!Can do. Definitely a fun topic!evilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-8394074963215462822.post-16393529404166667822012-07-07T10:10:14.696-07:002012-07-07T10:10:14.696-07:00Hello,
Nice project, worth of development.
Could ...Hello,<br /><br />Nice project, worth of development.<br />Could you contact me at orders@assaultpublishing.com?<br /><br />Best regards,<br />Marcin Gerkowicz<br />Assault PublishingMarcin Gerkowiczhttp://www.assaultpublishing.comnoreply@blogger.com