Delta Vector

28mm/15mm Miniatures Gaming Game Design; In-depth Rules Reviews; Game Discussion Google Group

Tuesday, 20 February 2024

Reasons to Avoid Games/When to Abandon a Project

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This blog originally started as a place to stick rules reviews as I was "the guy with all the rules" and I got tired of repeating ...
32 comments:
Thursday, 25 January 2024

Game Design #104: Start Small, Keep it Tight

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I often try indie games and wonder "my goodness, how much has this been playtested?" Logically, the answer will be "not much....
37 comments:
Wednesday, 20 December 2023

Game Design #103: Worldbuilding

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There's a lot of differing opinion on how much fluff, background and world building a wargame must do. Few people are attracted to a gam...
40 comments:
Tuesday, 19 December 2023

MDF Terrain - Stage 1 (Organising)

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I am working on both sci fi and Japanese terrain to finish two projects. I opted against the pizza box technique for the sci fi as I thought...
10 comments:
Monday, 18 December 2023

En Garde! Rules Review

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These rules were a purchase to encourage myself to finish my pike and shot 28mm project.  I remember testing Ronin and being fairly impress...
27 comments:
Thursday, 14 December 2023

Game Design #102: Game Feel (Reloaded)

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 My last post on 'game feel' was, on reading it again, a bit of a mess. I didn't orientate folk, link my points, or summarize it...
48 comments:
Tuesday, 12 December 2023

Game Design #102: Game Feel

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 In videogames there is something called gamefeel or game juice - the intangible 'feel' when interacting with videogames. It's ...
25 comments:
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