I have really be enjoying Infinity of late. The 'reaction' idea works really well and I would like to see it used in more genres (i.e. space fighters/spaceships/other skirmish eras like Westerns etc) It is quite a crisp, fast game, shorn of all the 'special abilities' and I think it would transfer well to other genres.
Last game I played against Achilles (ALEPH) for the first time, and boy was he a monster! We were playing 'use the coolest looking models' rather than official points list but he shrugged off small-arms hits like a light tank. He charged up the middle and killed a Moblot and a Kazak Veteran with ease and was only taken down by repeated hits at long range from outside his ARO arc. Very cool, but I wonder if multi-hit models kinda mess the game balance and tactics too much.
My Yu Jing need more units - a pair of Tiger soldiers (rifle, HMG) would give more options with one cheap blister. A doctor, a cheaper hacker option, and some tankbusting ability would also be useful. However, for sexy factor, these transforming remotes take the cake: