Tuesday, 31 January 2023

Procrastination via Painting

 Well my Battletech box arrived. I'm going to probably whack a sacred cow by stating

(a) the new sculpts are much better than the 'iconic' and 'characterful' (aka crap) older metals

(b) the rules haven't changed from what I can see, which means they are a very clunky 1980s RPG masquerading as a miniatures game.

I could probably devote a whole post on ways to 'modernize' and 'declunkify' Battletech including heresies such as getting rid of the complex hit locations/multi-stage crits, hundreds of hitpoints, and 'bell curve' 2d6 - focussing on the effects and streamlining procedures. Alpha Strike for me missed the mark the other way; it's too simple and lost too much of the nuance of Battletech.

So I have these nice mechs but no rules to play them with, so instead I stalled by hunting for some other minis which I like which also have hideous rules: Warmachine. Actually, I don't hate the rules per se - they are/were quite clear, consistent and tightly written and also, in an age where GW rules run you $90AUD, free. It's the 101 special rules, and how it's more how you memorize rules and combos than actual tactics - resource management, knowing combos and 'deck building' and synergies IS the game. Warmachine is a card game masquerading as a wargame.  I hear Warmachine is heading to 3D printing-on-demand to stave off their final fall (it really died fast a few years back - I think they shot themselves in the foot by removing Press Gangers) - but I have an even more radical suggestion for Privateer Press; scrap the minis altogether and pivot into a CCG. 

I like the minis, the factons and the lore - steampunk mechs, undead pirates, dragons and techno elves all sharing the stage.  Painting something I didn't intend to paint instead of what I planned to paint is, I suspect, a form of procrastination.

My 9-year-old did some of the photography as she likes to pose the minis.  They are set against the toy castle we painted a few weeks back. As usual I've gone for speed over style; undercoat, base, 2nd layer, wash, highlight/fix.

After the nice bright Warmahordes, I found a few more LoTR lying around. That brings my 2023 LoTR painted counter to 31. The orcs are hunters or trackers - some sort of special unit. The Haradrim riders will also add a bit more flavour to an Easterling force. While exploring the box I found a LOT more mounted Rohirrim; I'll speedpaint 6 or so to tabletop standard as Rohan seems light on specialists and needs its mounted from what I can see. I keep eying my Balrog but I bet the sucker would be a pain to paint; flame effects are seldom quick and less so when painted 'into' cracks on a black model....

Lying on my painting bench are aforesaid Battletech, some Heavy Gear I also found while rummaging, 1:2400 sailing ships... and a new entry, French and Indian Wars minis from Warlord which have emerged from the dust of ages...   ..and I'll probably end up finding something else!

5 comments:

  1. Some people really, really love Battletech..... but secretly I think they like talking about and theory-crafting Battletech more than actually playing battletech. I feel the same way about Dungeons and Dragons players online.

    Personally, I am not a fan of either game system.

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  2. Have you thought of using xenos rampant for your mech rules?

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  3. I didn't think ?Dragon Rampant (think it was fantasy?) was all that great, despite all the great reviews etc. I assume they are just recycling it in a sci fi setting with new special rules?

    A bit like Frostgrave. I liked the IDEA of it, I see why others may like it, but it didn't appeal.

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  4. IME, Warmahordes was a great fun, little game if you just stuck to playing cores and starters. It completely stops being a "fun, little game" when you get serious and add all the bells and whistles to grow the games into actual armies.

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    1. I feel kinda the same about 40K. The original editions were kinda a few squads of guys and a speeder bike, kinda a quasi-RPG. The push for more minis on the table has not worked well for it. In contrast, LoTR:SBG always impressed me for its ability to work equally well for 10v10 as 50v50...

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